IMPORTANT GOOGLE ECOSYSTEM SUPPORT NOTICE REGARDING THE SUNSET PHASE OF GOOGLE STADIA

By now you’ve probably heard that Google is entering the sunset phase for its Stadia cloud gaming platform, and therefore may be wondering what that means for Google ecosystem support for Zero Break products. Let me state for the record that Stadia’s sunset phase, which ends availability of the Stadia platform effective on January 18, 2023, has absolutely no effect on the distribution plans for Zero Break products as the service was never a priority given its limited reach even prior to today’s announcement. Furthermore, Android devices are a separate product line from Stadia and have no direct reliance for Google Play Games and other remaining services in the videogame space that have no direct ties to the Stadia technology and will continue to be included in the overall roadmap for Zero Break products. Thank you for your understanding in this matter.

Announcing Zero Break Product Testing

Zero Break Game Design is now accepting product testing participants for in progress, upcoming and experimental content for games and other projects. Please note that the service is in beta and subject to non-disclosure conditions as per the FAQ sheet, so don’t go around telling me off on anything that I haven’t mentioned in public discussions. You may sign up for the testing service from the product testing page.

IMPORTANT PRESS AND INFLUENCER POLICY NOTICE REGARDING THE RECENT STEAM CURATOR FRAUD

The Zero Break Game Design label is intended to provide gaming experiences that echo the best of classic retro console experiences with modern ingenuity, and it is the intent to push those experiences to the public conscience in a manner supported by sound policies and devoid of influence and struggle from public conflict. This includes fairness and honesty within the media, game testing and other aspects of outreach across the game development business. With that in mind, and due to the recent incidences of theft and fraud, it is the policy of Zero Break Game Design to neither engage, work with nor support Steam curators, and no access to Zero Break products will be provided through Curator Connect or any similar service. Furthermore, all influencers and press contacts will require a professional email address to validate authenticity; no contact information associated with a public mailbox account such as AOL or Gmail, nor any unsolicited messages on Steam, Xbox or any other gaming service, will be accepted.

This policy is effective immediately and is non-negotiable, and any emails or messages that do not meet these requirements will be destroyed and ignored. Additionally, any mass outreach to potential contacts will either originate directly from official Zero Break communication channels, or through authenticated marketing and press relations agencies. Your cooperation is greatly appreciated, and please accept my apologies for the inconvenience.

PREPARATIONS UNDERWAY FOR RPG MAKER UNITE TARGETING FOR READY TO RUMBLE ADD-ON, FINAL 2.2 RELEASE FOR MZ AND MV PUBLISHED

Today Zero Break Game Design has ended production of its Ready to Rumble add-on for RPG Maker MZ and MV, bringing the final improvements to the detection mechanisms and other aspects thereof. Version 2.2 makes the following changes to the plugin structure:

  • Removed information on setting up a WinUI2 (formerly Universal Windows) project due to redundancy from the WebView2 transition.
  • Changes the add-on to detect the active status independently of the gamepad detection.

Overall features of the plugin remain the same:

  • Rumble for mobile devices (vibrates your phone)
  • Dual-Motor controller rumble (vibrates your gamepad)

In addition to bringing the final improvements to the MZ and MV version, preparations are underway to begin development of version 3.0 which will move the code base away from the current JavaScript structure and over to C# for use in RPG Maker Unite. Please note that due to the change from NW.JS to Unity beginning with RPG Maker Unite, version 3.0 will not be backward compatible with prior versions.

PRODUCT AVAILABILITY ALERT: INDONESIA BANNED FROM DISTRIBUTION AND/OR SALES OF ZERO BREAK PRODUCTS DUE TO GOVERNMENT ACTION

On Sunday 31 July 2022 the Indonesian government completely blocked access to videogame services effective immediately. This action affects all major gaming storefronts including Steam, Xbox and other services where Zero Break products may be available. As a result of this action, I have taken the unfortunate step of banning the distribution and/or sales of Zero Break products in the Indonesian market to account for the unavailability issue. Please accept my apologies for the inconvenience.

IMPORTANT UPDATE REGARDING SALES POLICY: RUSSIAN FEDERATION, BELARUS AND RELATED TERRITORIES NOW INELIGIBLE FOR DISTRIBUTION AND/OR SALES OF ZERO BREAK PRODUCTS

The Zero Break Game Design label is intended to provide gaming experiences that echo the best of classic retro console experiences with modern ingenuity, and it is the intent to push those experiences to the public conscience in a manner supported by sound policies and devoid of influence and struggle from public conflict. With that in mind (and due to policies related to the war in Ukraine) it has been decided under international sanctions policy and the principles of goodwill and justice to cease the availability of Zero Break products and services within Russian and Belarusian territories. Your understanding in this matter is appreciated with sincerest apologies for the inconvenience.